# Tips To Play Table Games

Look at any craps table and you’ll see numerous wagers where some appear to have hefty payouts. These are One Roll wagers. None of them pay off in true odds. These bets should be avoided because they can deplete your bankroll very quickly.

Seasoned players know there are thirty-six possible combinations that can be made with a pair of dice, each with numbers one through six. For example, the number 7 can be rolled six ways, such as: 6 and 1; 1 and 6; 5 and 2; 2 and 5; 4 and 3; 3 and 4. The numbers 6 and 8, five ways; numbers 5 and 9, four ways; numbers 4 and 10, three ways; 3 and 11, two ways; and the 2 and 12, one way.

With the aforementioned in mind, here are the bets that you should avoid and why, when playing:

The Field

This is a one roll wager where the player wins if a 2, 3, 4, 9, 10, 11 or 12 appear and loses if a 5, 6, 7 or 8 appear. Payouts are even money except for the 2 or 12 which pay 2/1. A novice player would look at the field and think, “There are seven numbers to win with and only four to lose.” However, if you combine all the ways the winning numbers can be rolled they will total 16. The losing numbers combinations total 20. Thus, winning numbers can appear 45{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b} of the time but the losers come forth at 55{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}. The house edge is about 6{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}.

Any Craps

Another one roll wager that pays 7/1 if a two, three, or twelve is rolled. Add them all up and the true odds are 9/1 against. The house edge is about 11{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}.

Any Seven

The worst one roll wager for the player. The odds are 6/1 against and the payout is only 4/1. If you really want to make this bet, my advice to you is, don’t. The house edge is about 17{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}.

Hardway Bets

These are the even number totals of 4, 6, 8, and 10. In our Monopoly days we knew them as doubles. Two 2’s = 4, etc. In the world of craps these are known as Hardways. When a player elects to make a Hardway wager he or she is betting that particular number will only appear as an even number total, for example, a hard eight as 4 and 4. All of the other four combinations that make up the eight now become losers. The Hardway bettors now lose when a seven or any eight other than the 4 and 4 appear. The odds are 10/1 against but the payout is only 9/1. The house edge for a hard 4 or 10 is about 11{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}, and hard 6 or 8, about 9{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}.

Horn Bet

A one roll wager betting that a 2, 3, 11, or 12 will emerge. The bet must be made in multiples of four units. You will be paid 30/1 for the 2 or 12, or 15/1 for the 3 or 11, minus your three losing wagers. These numbers only have a 1/6 chance of showing up. You can also bet these numbers individually. Your best bet is no bet. The house edge is about 12.5{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}.

C & E (Craps and Eleven)

The C&E bet is actually a combination of the any craps (2,3,12) bet, or the 11 (AKA Yo) bet. Basically, when you bet on C and E, you are wagering that the shooter will roll any craps numbers (2, 3, or 12) or 11. If you hit any one of these numbers, you win the bet.

There’s a 1 in 6 chance that the C and E bet will hit. The payouts are different for each part of the bet. If the crap numbers come up it pays 3/1. If an 11 is rolled, 7/1. the total overall house edge is 11{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}.

Fire Bet

Not all casinos offer this wager. The bettor(s) win if the shooter makes at least four different point numbers before a seven out is rolled. Only different point numbers count. The pay tables range from a 10/1 payout for one point made four times up to 2000/1 If all six point numbers are made four times each before a seven out. In this unlikely event the house edge is a whopping 25{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}!

Hop Bet

This is a one roll verbal bet that is rarely played because most bettors are unaware of it. A player may wager that the dice will hop to a certain combination on the next roll. For example: if you have a hunch that an 8 will be rolled as a 6 and 2, simply shout to the dealer, “Five dollars on hop eight as six and two”. If it happens you will be paid 15/1. You may also call out a Hardway, “Hop eight at four and four”. If you’re lucky, you win 30/1. Any callout is permitted. All payouts are the same. This is a typical sucker bet. Depending on the hop combo called out, the house edge can range from about 5{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b} to 12{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}.

Your best bet is to stick to the line wagers, pass, don’t pass, come, don’t come with the odds bet(s) and the place numbers 6 and 8.

Good Luck!

# Avoid Being Bad Luck On Blackjack

Most blackjack games in casinos today offer optional bonus or side bets. Once rare at a basic blackjack table they are becoming more and more widespread. The rational is simple because they carry a huge house edge. Anywhere from 3{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b} to 20{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b} or more compared to the 0.5{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b} edge when playing straight up blackjack while using correct Basic Strategy. The bigger the edge, the more money the house makes.

The side bets do have an upside for the player in that all winning bonus wagers will pay out even if the player loses the original hand, and the large payouts are tempting. If you care to venture in, here are some of the most popular ones:

Twenty-One + 3

This side bet incorporates a little 3 Card Poker excitement into the mix in that your first two cards and the dealer’s up card are the determining factors. After you’ve made your BJ and optional Twenty One + 3 wagers, the combination of the three cards must equal a flush, straight flush, any straight, or three of a kind. The bet wins 9 to 1 on a six or eight deck game. The house edge is about 3{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}.

Royal Match 21

This one is based on your first two dealt cards:

Any two suited cards pay 2.5 to 1

A suited King & Queen (Royal Match) pays 25 to 1

A player Royal Match & dealer Royal Match in any suit pays 1000 to 1

The maximum bet allowed will vary between casinos. With the outcome based on your first two cards, the house edge is about 6{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}.

Bet the Set 21

This side bet focuses on your first two cards after you’ve made you’re blackjack wager and a Bet the Set wager. In some jurisdictions this bet is also known as Pair Square. If you are dealt any pair you are paid according to a pre-determined pay table based on the number of decks in play:

Single deck – pair pays 15 to 1

Double deck – pair pays 10 to 1, suited pair pays 25 to 1

Four, six or eight deck – pair pays 10 to 1, suited pair pays 15 to 1

Depending upon the number of decks in play and the pay table which varies between jurisdictions, the house edge varies between 5 & 6{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}.

Dealer Bust 21

Player wins if the dealer busts with various up cards showing. The winning payouts are paid according to the following table:

Bust with Ace up – Pays 10 to 1

Bust with 10 to K – Pays 4 to 1

Bust with 7 to 9 – Pays 2 to 1

Bust with 2 to 6 – Pays 1 to 1

Over/Under 13

A player can wager on whether the total of his first two cards will be over, or under, 13. An exact 13 total always loses and Ace always counts as 1. The house edge for the Over 13 wager is 6.5 {df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}, and for the Under 13, it’s 10 {df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}. The side bet is usually offered on six- and eight- deck games.

Pair Square

A player wins if his or her first two cards are the same rank (such as a pair of 8’s). An unmatched pair (like an 8 of Clubs and an 8 of Hearts) pays 10 to 1. A matched pair (like a pair of 8’s of clubs) pays 15 to 1. The house edge is 10.6 {df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}.

Super Sevens

In addition to your blackjack game bet, wager \$1 that you will be dealt from one to three sevens resulting in the following payouts:

One seven pays 3 to 1

Two unsuited sevens pay 50 to 1

Two suited sevens pay 100 to 1

Three unsuited sevens pay 500 to 1

Three suited sevens pay 5000 to 1

Here is a bet where any hand totaling 20 wins something. If you’re lucky enough to have a pair of Queens, you’ll win more, as the following pay table shows:

Pair of Queens with a dealer Blackjack – pays 250 to 1

Pair of Queens – Pays 25 to 1

Any suited 20 – pays 9 to 1

Any unsuited 20 – pays 4 to 1

The house edge is between 17 & 20 {df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b} depending on the jurisdictions pay table.

Always keep in mind that your bankroll is at a greater risk of a quicker depletion while playing blackjack games and making these tempting side bets.

Good Luck!

# How To Start Your Twitch Journey

On Twitch, you can stream your favorite retro games without any problem. If you are new to this platform, we suggest that you consider a few helpful tips before starting a channel. So, what are you waiting for? Read to know more.

1. Internet Speed

If you no Fiber connection, no problem. All you need is a 5Mbps ADSL connection that supports a minimum of 720p recording for a modem or router. As a new streamer, we suggest that you stream at 1800kbps, which is the bare minimum. Actually, the problem is that if you are not a Twitch Partner, you have to be in the list of top 10{df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b} Streamers.

2. Microphone

As far as streaming on Twitch goes, having a good microphone is a must. What you need is a good quality microphone that comes with noise cancellation. If you are looking for a wireless device, make sure that it won’t interfere with other wireless devices like your mouse or WiFi. Therefore, we suggest that you use a wired connection.

3. Webcam

Most people like streams with webcams. Actually, Twitch allows you to take a shot with an interval of a few seconds and show it as your stream thumbnail. So, the users will be most likely to click on your thumbnail and check out your stream. As a matter of fact, the thumbnail acts like a first impression and you know that the first impression is very important. So, investing in a good webcam is a great idea.

4. Overlay

If you don’t know, overlay refers to information that is sent to you for a glance. Some people opt for OBS, but you can also check out some paid alternatives like XSplit. You can create an Art Overly around the OBS, such as designing for the cam, donation alert and so on. However, make sure you take into account the DotA game resolution. With the right overlay, your scene will become more lively. They won’t be boring.

5. Games

You can’t compete with big streamers. Therefore, don’t think about popular games. Actually, for better rank on Twitch, you have to be among those who have the most viewers. In the beginning, you may want to give a go to a game that was released a long time ago. You can check out free games first.

6. Channel Moderation Bot.

You may have noticed that channels have moderation bots too. You may want to have them too. All you have to do is visit bot channels and then send an invitation to it. Once moded, it will start moderating your chat. Once you have sent an invitation, you should sign into your account. These mods will keep spams and unwanted links away from your channel.

7. Get A Team Mate.

Ideally, you may want to use Discord, not Skype. The reason is that it won’t consume a l of your system and bandwidth resources. The app is free to use. You can then talk to your teammate on Discord.

Hope you will find these tips helpful.

The Google cardboard headset is sort of a do it yourself kit that has been introduced in the year 2014 by Google. The kit has been sold by Google recently through its play store. It is available for \$15 and is easy to get assembled to resemble a headset of virtual reality. It is a simple viewer technically, mainly because it is easy to use and is a standalone device. It requires iOS or an android phone to gather its display and processing power. It is also simple to be used, once the cardboard kit is being delivered, users would have to simply fold it, slot it in the phone so as to explore a variety of cardboard games. This virtual reality or a VR box is available both at Apple’s App store and Google play store and it is now possible to try the basic VR demos free through the Google cardboard app for both iOS and Android. The setting of the cardboard is to be managed through the cardboard app.

VR box overview: The VR box is a solid plastic version of the Google cardboard headset featured with completely adjustable eye lenses.

Lenses: the lenses look just as children’s binoculars and it is possible to adjust their position in the dimensions, depth and width depending on the video or the application. Every application on the Google cardboard features a different field of view and users might have to adjust the headset for different applications.

Comfort: These headsets are to get rammed against one’s face hard and thus are required to be comfortable. The VR box feels so comfortable compared to the original cardboard headset and if needed additional padding could be used in the surrounding area for those with a ridge nose.

Phone holder: The phone holder has padding on both its sides where the phone gets held in place. The holder has holes on both its sides to allow the user to add charger and headphones, so that when the device is in use, there would not be many disturbances to with power and user could get immersed in the VR box much longer. The slider fixes into the headset with a click and it does not slide out on its own. The VR holder has a line marker to help users center the phone and thus offers a high quality to the set with nil clumsiness.

More than playing games, the headset works wonders in watching movies. Users have found it stunning to watch 3D movies with the set, which is much, much better than the cardboard set. The head strap is absolutely comfortable and the padding around the eyes helps to use the set for long hours in watching movies.

First, I’ve got the Platinum on both Scholar of the First Sin and Dark Souls 3. Okay, that last part is a lie. I still need Master of Miracles for Dark Souls 3 (grinding out the Concord Kepts from the Silver Knights in Anor Londo… ) But still, I’ve been through both games more times than I can count.

So how hard is it? Average. Dark Souls has this reputation for being difficult, but I don’t think it is. Yes, enemies hit hard. But so do you.

There are no “bullet sponges” here. They hit you for half your health bar? Guess what, you can hit them back for almost the same. You’ll die a lot, and unlike many other games, there isn’t an overly generous checkpoint system.

But know this: My kid (with some SunBro assistance from me) beat Dark Souls 2 -including DLC – when he was 11. He just finished Dark Souls 3 last weekend. He’s 13.

That said, after hundreds of hours poured into Dark Souls 3, here is my brief review.

The Poise system is badly designed (there is, last I checked, a belief among the community that the Poise system in fact doesn’t function at all. There is supposedly code in the game that would allow for a functional Poise system, but it was removed or ‘switched off’ before release. The developers, to my knowledge deny this, which is fine. But then it means they handled the mechanic really, really poorly.)

“It’s working as intended.” Then you intended it to work badly…

What is Poise, and why does it matter?

Every time you hit an enemy, you have a chance, depending on their Poise and your weapon, to interrupt their movement (preventing them from dodging, running, rolling, and most importantly – attacking.)

This is called staggering. The movement is interrupted and they get hit. A staggered enemy is a helpless enemy. A dead enemy.

This system applies to you as well as the enemies in game.

How Poise used to work: In past Dark Souls games you could wear armor that would raise your poise, making it more difficult to stagger you and disrupt your attacks.

How it works now: It doesn’t. Any enemy can interrupt most any attack with any weapon you use.

At first that might not seem so bad, until you get to the second mistake of Dark Souls 3 – and possibly my biggest complaint with the game.

Absolutely every enemy attacks faster than you can (and has longer reach), no matter what weapon you are using. They have a greatsword the size of a house? The can initiate an attack with that faster than you can stab with a dagger. Their dagger? Will hit you while your greatsword whiffs the air in front of their face.

So, if you’re the kind of player that likes to trade hits with enemies… you will ALWAYS be staggered.

Your only option now is to dodge out of the way of everything, all the time. And that’s fine. If that’s the playstyle you want to choose. People have been doing it that way since Demon Souls. But there was always a choice.

I like to be a fast-rolling ninja. But there are also times when I get sick and tired of this game’s crap and want to throw on some heavy armor, pull out a flaming ultra greatsword, and go to town!

In the past, you could choose heavy armor, and a greatsword, and exchange hits with an enemy. Yes it would hurt you, but you would hurt them more. An entirely viable playstyle that no longer works.

And fine. That’s how this game is supposedly designed. But the claim that Dark Souls has such a deep combat system? I don’t think that’s true with this installment.

For a game that is in large part based on combat… That’s a pretty big step back.

One more complaint:

The covenant system. This is no big deal if you’re not a trophy hunter. It’s entirely possible to play the game the entire way through and enjoy it without ever messing with the majority of covenants.

But if you’re after the Platinum trophy? Get ready to grind. A lot. Because while the multiplayer system has been improved over games of the past, there’s still a couple broken covenants that will require either a LOT of sitting around waiting to be summoned, or grinding. Expect an average of 6 hours killing the same enemies over and over and over and over and over and over…

(I’m looking at YOU Blades of the Darkmoon… )

OK, so what’s good?

Pretty much everything else.

The environments are beautiful, and fun to explore. I can’t think of a single area where I arrived and went “UGH. This again.” (In the first Dark Souls, I found pretty much everything after Sen’s Fortress to be cheap and tedious.)

The weapons and armor, everything really, looks amazing.

There is plenty of enemy variation, and they make sense for the environments in which they are found.

Multiplayer is always open to opinion. I think it’s fairly balanced if you play smart. Others will disagree. If you’re a whiner and don’t like being outnumbered when you invade, you won’t be thrilled with how Dark Souls 3 handles things.

Matchmaking is much improved. You can co-op with your friends easily this time around thanks to password matchmaking.

Finally, one of my favorite improvements: For the first time ever, all armor sets are useful! You no longer need to upgrade them. And they are ALL functional. The majority of weapons are viable as well.

The developers have given you an incredible armory to choose from, and it all works. Even the poorer weapons are adequate for handling in game enemies.

Bottom line: Is it fun? Yes. Is it frustrating? Somewhat often. Is it worth buying? Yes. Are there other games like it that are better? No.

Do I harbor resentment towards the developers? A bit!

If I were to score it, I’d start with a 10 for all the amazing things this game gets right. Then I’d take away 3 points for the broken combat and settle around a 7. Yes, this game has a whole lot going for it. But you’re gonna have to put up with some unnecessary (in my opinion) frustration to enjoy it.

# Ethics In Video Games

In an episode of Star Trek: The Next Generation called “A Matter of Time,” Rasmussen, a time-traveling historian from the future, visits the Starship Enterprise. His goal is to relive the Enterprise’s “history-changing” attempts to help a dying planet full of innocent lives, but he is bound by a moral code that forbids him from revealing the outcome of the ship’s efforts to its crew.

In a critical moment, Geordi LaForge, the engineer of the Enterprise, asks Captain Picard if he can remain on the planet to help guide the recovery attempt. Picard turns to look at Rasmussen, who knows whether Picard’s trusted officer and close friend will die because of his decision. Picard reluctantly gives LaForge permission to help, while Rasmussen smiles, casually intrigued, and comments to himself, “LaForge remained below.”

Upon hearing Rasmussen’s line, I was immediately reminded of a certain type of YouTube video title. “Mass Effect: Ashley stays behind,” “Mass Effect 3: The Quarians Loose,” and “Infamous 2: Zeke Dies” are all examples. Similar to Rasmussen’s statement, all of these titles give brief, after-the-fact labels to video game choices that, in the moment, are meant to have emotional and moral impact.

The moral problem Picard faces in “A Matter of Time” can be paralleled with video game morality in more ways than one. The best place to start is a scene where Picard calls Rasmussen to his personal office. He is presented with a decision not unlike the moral choices in many story-driven games:

“I imagine you know why I’ve asked you here.”

“Yeah, I have a fairly good idea,” responds Rasmussen.

“I’m faced with a dilemma. There is a planet beneath us which is slowly turning to ice, and unless we do something about it, I’m told that in a matter of weeks, thousands, maybe tens of thousands, will die.”

“Commander La Forge has a possible solution. The margins of error are extremely critical, but if successful, there’ll be no more threat.”

“And if it’s not successful?”

“Every living thing on the planet will perish.”

“So do nothing and thousands will die. Do something and millions could die. That’s a tough choice.”

“Not if you were to help me.”

Consider Picard’s request as an analogue to the moment when an RPG player faces a choice that could cause the death of his favorite character. Fearing this, he goes to YouTube or a wiki guide to find a way to keep the character alive. The scene addresses this urge as it continues:

“There are twenty million lives down there, and you know what happened to them. What will happen to them,” Picard emphasizes.

Rasmussen pauses for a moment, then responds, “And why did you ask to see me?”

The “kind of information” that Picard refers to is knowledge of the path that directly connects his actions to their outcomes. Only Rasmussen can see this path, but his presence means that it exists.

In many video games, developers create a system that determines exactly how player choices lead to outcomes. Whether the player directly sees it or not, it is out there somewhere, transcribed in an online guide, or hidden deep in the game’s code.

In either case, the mere presence of this knowledge transforms choices into acts of self-denial. When an established, simple system for determining the best decisions exists, making moral choices based solely on personal feelings and opinions becomes illogical. Regardless of the strength of the player’s convictions or confidence, the system will work as it was designed, and one option will always lead to the same outcome.

In “A Matter of Time,” Picard faces the same issue. As he states, “I have two choices, but either way, one version of history or another will wend its way forward.” Picard realizes that with knowledge of fate essentially accessible, the only “right thing to do” is to choose the best outcome for the planet, and to guide his decisions by picking apart the path leading to it. Picard explains to Rasmussen, “I must take advantage of every possible asset. It would be irresponsible of me not to ask you here.”

As long as a process for directly connecting choices to results exists, people’s thoughts will always be tempted to wander in the direction of figuring out the process, towards second-guessing their instincts in order to decide the best fate for their personal world.

Rasmussen’s next reaction reveals the problem with this line of thinking. Put off by Picard’s request, he responds “We’re not just talking about a choice. It sounds to me like you’re trying to manipulate the future.”

This is the main message of “A Matter of Time.” There is a difference between choosing and manipulating. Even though there is a path that connects a person’s choices to their outcomes, it can only be seen from the future. In the present, human perception is far too limited to imagine every possible factor that could affect a decision. “Making a choice” describes a moment where, amidst this chaos and uncertainty, we place significance on our actions. Only because there is no way to determine how our choices fit into fate can we confidently focus on our own opinions, feelings, and consciences when making them.

After Rasmussen refuses to help, Picard describes this more personal morality: “By refusing to assist me, you left me with the same choice I had to began with. To try or not to try, to take a risk or to play it safe. Your arguments have reminded me how precious the right to choose is. And because I’ve never been one to play it safe, I choose to try.”

The right to choose does not come from having complete control over the future. It depends on uncertainty. Whether by creating random, uncontrollable factors that influence a choice’s outcome, or by not showing the precise outcome of every choice, developers can break the path that connects choices to outcomes. As Picard states, it is the lack of complete control that gives choices their beauty.

Thank you for reading my article.

# How To Enjoy Gaming Experiences

Most of us love playing games on our computers, tablets, and smartphones. However, the games that we play on our consoles and computers do a much better job of creating a realistic experience. Video games are not only great for bonding with people we know, they are also a good medium for making new friends as well.

Here is how you can get the most out of modern video games:

Heavy video game titles, especially when they just come out, are quite expensive. Some games cost even more than \$50. Most people find such prices to be unreasonable. That does not mean you always have to spend a fortune in order to enjoy these games.

Here are some ways to enjoy games at cheaper rates.

• Wait for a few months after the games have been released, because prices come down quite significantly
• Shop on holidays and events, especially on Cyber Monday, when you get crazy discounts
• Consider buying legitimate used games from the market, as they are considerably cheaper

However, do not buy pirated games, because it takes away the fun. Also, if you are playing online games, then your copy needs to be licensed and registered to get all the features.

Playing family friendly games

Many games out there are meant to be played exclusively by adults, and they might even contain a bit of profanity. If you want to enjoy the gaming experience with your children, then you will want to avoid such titles. The best way to find out is to check for the ESRB ratings. They are very much like movie ratings that separate adult content from family friendly ones.

Here are some things you should do to make your experience better:

• Set up a family online account on your consoles, so you can save your history and continue from where you left off the last time
• When you enable the internet on your console, make sure that the privacy settings are enabled the way you want
• Disable automatic payments for in-game upgrades, as kids might inadvertently choose the wrong options and waste money
• Some of the console games that come out today have complex strategies. You will take a while to get the hang of them.

If you play a lot of first person shooter (or FPS) games:

• Make sure you play individually for a while, so that you understand how all the options work
• The key to doing well in shooter games is staying alive, so it is always defense first
• Save your games at different points, so you can go back to a previous state if you don’t like what you did.

Console games are not just entertainment, but also give the brain and body workout. They also help children in developing many physical and mental skills. More importantly, they let you relieve your stress after a hard day’s work.

# Deal Behind In App Purchase

I can’t say I like titles as question sentences, but then again I do many other things that I don’t like, such as spending money on “In-App Purchases”. This is just a dollar, so what is the big deal anyway, right? Well, I am getting directly into the topic.

Let’s start with a rough definition of in-app purchases for those who are not familiar with this term (not sure if there is somebody living in a cave). An in-app purchase refers to items, services, points, coins, anything valuable in the game that a player can buy. I myself see this”anything valuable” in 2 categories.

The first one is anything that affects your gameplay, or anything that gives you different kinds of advantages over all other players or monsters. Let’s say there are 2 kinds of currencies in the game and one of these currencies is extremely hard to get, or you just get it once a day or limited somehow. The game offers you this “extremely hard to get currency” in its “in app shop”. As a dedicated and impatient player you don’t want to collect enough of these currencies for a year to get your dream weapon and you instead, buy this currency using the notorious “in app shop”.

The second category is cosmetics which means only visual changes or visual add-ons. For example, a pet that goes everywhere with you doing nothing at all. For example, a beautiful hat that offers you nothing but a nice image.

While I hate the first category, I always support the latter. Buying something, knowing it will do nothing any good to your character or gameplay means you are supporting people spending their time to present you that game you are playing. Or it just means that you like using visuals that not so many people use! Either way this, in my opinion, means that you are doing it right!

We have a perfect example that includes both categories; World of Warcraft. You already pay for the game, pay for subscription to be able to play, and Blizzard is still trying to sell you something like pets and mounts or some services like character visual change or sex change right? Well, I support this.

However, WoW is also trying to sell you some important services like server change, which I don’t support. I don’t want to be misunderstood here, so let me tell that I don’t want to see all players change servers whenever they want. But Blizzard definitely should work on this, maybe a free server change per year is a good idea. Or maybe they at least should lower the price. This is tricky, I know, but if you have been playing WoW for years, you probably have characters scattered all around and you are unwilling to pay huge amounts to gather all your characters in the same server. After all you can’t know what will change in future. Maybe you will have to move your main character to another server leaving some other characters…

That was our well-known Blizzard example. As many of you may know that we have much worse examples, especially mobile games and Facebook games. As far as I remember I can say this started with Farm Ville. Tell me if I am wrong, but Knight Online or Silkroad or any other game before Farm Ville could not do what Farm Ville accomplished! It is like these guys just poisoned the game industry and left like nothing happened. Now all developers and all companies think this is pretty normal to sell people important stuff in the game, stuff that affect gameplay. No, this is not normal I tell you. Knowing this I still spent some money on games until I understood that even spending money it is very hard to get what you want, you just have to spend more!

Yes, this is what these developers want. They want you to buy more and more diamonds, for example let’s call this extremely hard to get currency “diamond”. You buy some diamonds and use these diamonds to open some chests and you get crap, and then you buy some more diamonds to open some more chests and you get lucky once! Then you decide to buy more diamonds!

A weird example is that you can buy a level 60 skill when you are level 1. Oh my god… Another example is that you either have to wait for a month to upgrade your weapon / skill or you have to pay for it. Pretty fair right?

Yes, these guys changed the gaming world very much, up to a point that people buy even skills for their characters. I used to spend money on games, but I can say that I am trying hard to not do it again, and you know what my solution is? Ignoring games that offer in-app purchases when I see them, or ({df4066f4ddc4799c5e46d0a1f813de429abab40e51b5ad916a0acb99f4de5f0b}99 of mobile games offer in-app purchases) I just download them hoping maybe they sell just cosmetics, then uninstall when I see that ugly picture.

Let’s forget about mobile games for a second and take a look at Diablo example. When it was published, people could buy and sell stuff on auction house and Blizzard got paid commission for each transaction. What was the game like back then? ****! Drop rates were terrible, literally terrible for such a game that was almost only drop oriented, even when you got epic item there were no reason to get excited because it would probably turn out an intelligence item when you were playing a barbarian… I can’t even find words to describe how terrible Diablo 3 was at those times. Then Blizzard changed it completely. They removed AH and fixed drop rates and now D3 is a perfect game fit to the Blizzard brand. By the way, I spent (wasted) over 100 euros on items hoping I could kill faster and get more items to sell in return. How stupid…

And for those who do not know already I will talk about Path of Exile example. A perfect example for our second category. They sell only cosmetics, and they also sell storage slots, but let’s ignore that for a while. They generally sell cosmetics stuff. I could pay to play such a nice game personally but the game is free itself. If you like Diablo like games, try Path of Exile and you will understand what I am saying better.

Well, this topic never ends with short articles like this, as the list just goes on. I did not even say anything about children who make purchases using their parent’s credit cards. That would make this article much longer. There are many other related topics that could make this article much longer, but I am putting an end to this for now.

# Youtube Influencer You Should Now

In YouTube and other social media platforms, any niche and any topic could lead you to earn huge profits just by uploading your videos and sharing it with the world. Every view counts, every like is worth a penny and every share is a traffic booster.

Online games have brought a lot of fun and excitement to our online community. As online games and online community increases from time to time, influencers are making more and more profits too. How does it work?

Here’s a list of Top Gaming Influencers on YouTube and how they started:

Mark Fischbach

Also known as Markiplier, a Hawaii-born army dropped out of college where he studied engineering, to grow his career as a YouTube gaming commentator. Specializing in the horror genre, his videos have been viewed over 7 billion times in five years. His ultimate sign of crossover success? He inked a deal with mega-agency William Morris Endeavor in 2016.

Felix Kjellberg

Also known as PewDiePie is the world’s highest-paid YouTube Influencer in 2016. The Swedish gamer would have topped the Gaming category if not for the nine videos he posted in early 2017, which contains Nazi imagery. Maker Studios, a subsidiary of Disney which is also his multi-channel network partner severed ties with him. He was also booted from YouTube’s Red platform and the Google Preferred program. He continues to make millions from YouTube ads alone while his brand is tarnished.

Evan Fong

A Canadian-born also was known as VanossGaming, to pursue his online career full-time, he dropped out of the University of Pennsylvania. He chats and makes jokes with his friends and collaborators while playing games like Call of Duty or Grand Theft Auto on his YouTube Channel. He began voicing a character in adult cartoon series ‘Paranormal Action Squad’ for YouTube Red in 2016.

Sonja Reid

Also known as Omgitsfirefoxx, she first started live-streaming on gaming platform twitch in 2013. She posts highlights to YouTube where she quickly amassed an impressive following which had lead to partnerships with brands like Audi, Syfy, and Intel.

SSSniperWolf

A British-born YouTube influencer is also known as Lia Wolf which specializes in Call of Duty gameplay videos, also dabbles in cosplay and anime. With her over 5 million subscribers and followers, it had led her to partnerships with the likes of Activision, EA, Ubisoft, and Disney. She said, “I wanted to show that girls can play and be good at video games too.”

Jacksepticeye

His real name is Sean McLoughlin. He first took to YouTube in 2012 and then started posting daily in 2013. He is best known for his energetic and funny commentary. With his videos that have been viewed over 7.2 billion times, he is signed with Revelmode, a subnetwork of Disney’s Maker Studios.

DanTDM

Daniel Middleton is a professional gamer who is known online as DanTDM or The Diamond Minecraft. His mastery of popular family-friendly game Minecraft and his following had set him a Guinness World Record in 2016 for amassing the most views for a dedicated Minecraft channel which is 7.9 billion at the time.

TheSyndicateProject

Tom Cassell, the longtime gamer who was the first person to hit 1 million followers on live-streaming platform Twitch way back in 2014. Since then, he has received more than 10 million YouTube subscribers for his playthroughs of game franchises like Halo and Call of Duty. He is now signed to gaming influencer agency 3BlackDot with his fellow list members Sonja Reid and Evan Fong.

SkyDoesMinecraft

Adam Dahlberg, a YouTube veteran at the age of 24. He started as a voice actor for gaming videos back in 2006 and more than a decade on, his main channel focused on the hit kid-friendly game, Minecraft. He boasted over 11 million subscribers and he is now partnered with Amazon, Netflix, and Nintendo and sells merchandise to fans like posters and pillows.

Mari Takahashi

AtomicMari was the only female member of the mega-popular YouTube channel, Smosh Games, until early 2017. She stars in Maricraft, a sub-series with a focus on Minecraft gameplay. The former professional ballerina started hosting her Smosh Pit Weekly way back in 2010. Now, she boasts a social audience of over 2 million and in 2016, she competed as a cast member on the 33rd season of CBS hit called ‘Survivor.’

These YouTubers make millions a year by just playing and narrating video games.

# Feeling Nostalgic With Games

Nostalgia. The word brings to mind a joyous familiarity felt when engaging in something in the present that we really enjoyed doing in the past. Gaming is no different. Everyone has games that bring back memories from, what we think of now as, better times. Hindsight is a like the snob that points out what you could have done, hindsight tells us our childhood may not have been as bad as we thought. As adults we know how the world works. When we were growing up, we never really had a grip on the world. Hindsight tells us that those times were better, safer, less complicated. Games that bring on nostalgia puts us in the mindset of a kid again. It makes us feel safe, secure, and protected. Humans have a natural tendency to want safety and protection. Especially the adults, because as adults we know just how quickly the world can go from OK one day, to horrible the next. As gamers we seek safety and security in games.

I started gaming when I was very young as most gamers my age did. I grew up playing Super Nintendo and Nintendo 64 with my mom and sister. Super Mario, Kirby, and Mario Cart were a few of the titles that we played. Zelda was perhaps the biggest game we played. My mom has problems with fast-moving games like Call of Duty and other highly graphic games. So we played Super Nintendo and what a time it was! Zelda on the Super Nintendo we beat many times. I say “we” but it was my mom playing not me or my sister. Even thinking about it while writing this I’m getting nostalgia. We kept getting close to the end and then the game wiping our save out so we started over like three times. It was good times. That was when I was around six or seven or eight. Long time ago. Nostalgia gives us hope for the future. It tells us that if good times happened in the past then more good times will happen in the future.

Later I started gaming on my own. It is hard to think about what game came next in chronological order but they all had a theme: single-player strategy. A broad gaming description that can fit a lot of games in it. Games like Pharaoh and Cleopatra, Age of Empires II, and of course Sid Meier’s Civilization III. I was not allowed to play shooters as they had bad language in them and so was restricted to single player games. My parents were very protective and games were not as prevalent twenty years ago as they are now. Pharaoh is a city builder placing you in ancient Egypt. The goal of the game was the build great cities using the resources at your disposal and it was quite a challenge for an eleven year old. Age of Empires II is a real-time strategy game that is completely different from pharaoh. You have to balance resource collection and troop production to take down either AI or other players. Civ III was probably my favorite game growing up. To this day, I still play pharaoh and age of empires II.

Think about what nostalgia is again for just a second. It is a feeling coming from a memory. A memory of “better times” that may or may not be accurate. Games we played a long time ago, that brings back those memories, might not continue to be fun. Civ III I played for hundreds of hours when I was younger is not as fun now that I am older so I do not play it as much now. Sometimes nostalgia lies.

In conclusion, nostalgia in games is a good thing. It allows us to relive parts of our childhood that we otherwise would not have a reason to bring back up from the depths of our minds. Many people say that video games lead to anti-social behavior, violence, and a drop in school grades. Video games teach us how the world is. When you are playing multiplayer of any game you will usually find people who are just toxic. It prepares for dealing with the worst society has to throw at us. Human beings are prone to violence. The first murder happened when Cain killed Abel back in Genesis. I am pretty sure at they did not have video games back then. So this point is always going to be moot. The only point that actually makes sense is the drop in school grades. It takes a great deal of discipline to do school work over video games. It builds character this discipline. So next time you feel nostalgia coming on, take some time to stop and smell the memories. Bask in the thoughts of better times and the hope that good times are still ahead, no matter what the world tells you in the present. This is what video game nostalgia teaches us.